Here's a bit of a rarity I've picked up recently, a small part of GW history all the way back from when I was working there. It's a rather hefty Terminator shoulder pad belt buckle, in solid brass, and not to be confused with the much more recent 'Bulldog Buckles' pot-metal crap.
A blog relating to Port Imperiale, my 40k Rogue Trader era setting, Altheim, my 3rd Edition WFB city, and other hobby-related stuffs.
Saturday, 10 January 2015
A little Games Workshop history...
Here's a bit of a rarity I've picked up recently, a small part of GW history all the way back from when I was working there. It's a rather hefty Terminator shoulder pad belt buckle, in solid brass, and not to be confused with the much more recent 'Bulldog Buckles' pot-metal crap.
Wednesday, 7 January 2015
Psst, wanna see something heretical? (Or Space Slann, continued.) Oh, and some unrelated Feral Worlders.
So, judging by the amount of traffic the last post generated, either you guys like Space Slann, or were all *really* bored over the xmas period. I'm going to be generous and assume the former, and so present the next unit in my Space Slann Warband...
Labels:
40k,
Port Imperiale,
Rogue Trader,
Space Slann
Monday, 29 December 2014
Another Space Slann warband...
Following on from Andy (Of http://talesfromthemaelstrom.blogspot.co.uk/ fame) putting up some photos of his rather nicely Space Slann on his Facebook page, and also an associated discussion on the origins of the miniatures, over at the Oldhammer forum (here), I decided to pop up a few photos of my as yet unfinished Space Slann warband, also spurred on by my recent trip to the Mayan ruins in Mexico.
This one is based around the mysterious Nohoch-Mul, an ancient Slann Mage, seen here at the back, in his armoured, floating throne.
More after the cut...
This one is based around the mysterious Nohoch-Mul, an ancient Slann Mage, seen here at the back, in his armoured, floating throne.
More after the cut...
Wednesday, 24 December 2014
A look back on the year...
Seeing as a bunch of other people are doing this, I thought I'd chime in as well. Be warned though, it's not a chirpy as most people's.
Bothered?
Bothered?
Thursday, 11 December 2014
Wednesday, 29 October 2014
Yet more marines...
Another fairly brief update, as I'm off on holiday at the end of the week, so I'm glad I've finally got these finished before I go, they seem to have been on the painting desk for ever!
Wednesday, 17 September 2014
I've not been entirely idle...
Here's a small taster of something I've been working on...
It's the fortified monastery of the cult of St Sigmar At The Crossroads, a small, obscure Sigmarite cult based on the coast, in the sparsely populated Nordland Province of the Empire.
My plan is to create a small, isolated town, 'Altheim', with it's assorted inhabitants and characters. Mainly to give my friend Andy a target for his Norscan Warband to attempt to raid, but also as an project to get me back into wargaming after the bad taste it's left me with recently, as the character models are all single figures that I can paint up as the mood takes me, with only a few larger units. (the Town militia, mainly, and possibly a unit of warrior knights holed up in a coastal fort).
The village buildings themselves are more of a large project, but at least I've made a start on it.
So, there you go.
It's the fortified monastery of the cult of St Sigmar At The Crossroads, a small, obscure Sigmarite cult based on the coast, in the sparsely populated Nordland Province of the Empire.
My plan is to create a small, isolated town, 'Altheim', with it's assorted inhabitants and characters. Mainly to give my friend Andy a target for his Norscan Warband to attempt to raid, but also as an project to get me back into wargaming after the bad taste it's left me with recently, as the character models are all single figures that I can paint up as the mood takes me, with only a few larger units. (the Town militia, mainly, and possibly a unit of warrior knights holed up in a coastal fort).
The village buildings themselves are more of a large project, but at least I've made a start on it.
So, there you go.
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